Executive Producer dotdotdash
San Francisco: Oct 2019
In producing this storefront for a 4 room tetherless multiplayer VR facility. I was in charge of managing the process beginning to end in collaboration with LRS Architects, WDY Engineers, Local Expediters and General Contractors, and the Sandbox VR technical team. The final design included a large scale suspended 3d printed sculpture, 4 VR playrooms, a series of interactive lighting and 4ch audio installations and 3 rooms for watching recap videos of the game session after participants completed the experience.